Vive Eye Tracking – Just tested it in Beijing…. 28 April, 2017Eye Tracking, Foveated Rendering, HMD, IKEAMartin Vive Eye Tracking – Just tested it in Beijing…. worked really well, at least the demos I tested ?! Link to article about it! Share this:Click to share on Facebook (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to email a link to a friend (Opens in new window)Click to share on Twitter (Opens in new window)MoreClick to share on Pinterest (Opens in new window)Click to share on Pocket (Opens in new window)Click to share on Tumblr (Opens in new window)Click to print (Opens in new window)Click to share on Reddit (Opens in new window)Like this:Like Loading...
Unlocking things in a simpel game by looking at them and the shoot and steer missiles in a dogfighting game…not really good games but the tracking worked. The most interesting was the foveted rendering examples in ordinary games. Reply
Did you play the game where you shoot lasers out of your eyes?
Unlocking things in a simpel game by looking at them and the shoot and steer missiles in a dogfighting game…not really good games but the tracking worked. The most interesting was the foveted rendering examples in ordinary games.
Yes 😉